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Mayhem in Monsterland - 25th Anniversary Edition (C64)

Mayhem in Monsterland logo

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It's hard to believe it has been 25 years since one of the finest platform games ever to grace the Commodore 64 was released.  Back in 1993 Mayhem In Monsterland astonished C64 owners with it's incredibly fast super-smooth scrolling, cartoon style graphics and super-slick gameplay.  And now, 25 years later, Psytronik Software in association with www.infinitelives.tv is extremely proud to present the MAYHEM IN MONSTERLAND - 25th Anniversary Edition!
 
For this special edition of the game we've teamed up with the original programming team APEX PRODUCTIONS and have worked together on this specially re-packaged release of the game.  For the first time Mayhem in Monsterland will be available to buy in a stunning full colour collector's edition box packed with bonus goodies that are detailed below.

Mayhem 25th Anniversary

** MAYHEM IN MONSTERLAND STORY **

Mayhem didn't enjoy living in Monsterland; it was always cold, it was always windy, and it rained every Sunday. It was clearly no place for a cute baby dinosaur. 

However, rumour has it that Monsterland has not always been such an unpleasant place to live. The sun used to shine onto green fields with luscious vegetation and scenic mountains... until an apprentice magic dinosaur had too much cactus juice and decided to practice a few of his master's spells. the next morning, when all the monsters awoke, Monsterland had been transformed into a very dark and unhappy place. Mayhem wants to change Monsterland back, but has no magic powers to do this, so he enlists the help of his friend Theo Saurus, the dinosaur responsible for Monsterland's ghastly state. Theo lives below Monsterland in a hidden cave to avoid the wrath of the monsters - here he waits for Mayhem to collect magic dust. With this in his possession, he flies across Monsterland sprinkling the magic dust in order to transform it back to a happy place. 

However, because Theo is only a trainee, his magic doesn't always work as well as he'd like it to. Some of the magic dust that he spreads over Monsterland is a little excessive, and clumps together to form magic stars. This magic could be dangerous in the wrong hands, so Mayhem must collect any magic stars he finds to prevent any further disasters. 

Mayhem Title Screen 

** MAYHEM IN MONSTERLAND GAME FEATURES ** 

· Incredible Full-Screen Scrolling! 

· Interactive Sound! 

· Non-Standard C64 Colours! 
 
· Superb cartoon-style graphics!

· Bonus MC Mayhem Music Demos! 
 
· Brand new packaging + bonus goodies! 

Mayhem in-game screen 
 
** MAYHEM IN MONSTERLAND 25th Anniversary Edition ** 

· Superb full colour glossy presentation box 

· Mayhem soundtrack CD with bonus 'Best of Apex' tracks 

· Super-gloss Mayhem artwork poster 

· Fully annotated double-sided map detailing all 10 levels 
 
· Full colour glossy instruction booklet
 
· Collector's keyring
 
· Glossy Art Card
 
· Mayhem badge
 
· Stickers  
 
Mayhem in-game screen

** MAYHEM IN MONSTERLAND GAME CREDITS ** 

Conceived, designed, and created by
APEX COMPUTER PRODUCTIONS 

Design and programming by
JOHN 'ICE-TNT' ROWLANDS 

Design, graphics, music and SFX by
STEVE 'JACK D' ROWLANDS 

Additional design, code, and playtesting by
ANDY 'SPECIAL K' ROBERTS 

Anniversary edition artwork by
JASON 'KENZ' MACKENZIE 

Ultra jumbo-sized shout-outs to:
TRACY, CHRISTINA, ANDY, ROB, KERRY, JAMES, GUY (THE BOYZ), TRU & PHIL, OLLIE, TRENTY, CLUR, HUTCH AND DAVE. 

Special thanks to Mr and Mrs Rowlands, without whose help this game would not have been possible. 

Thanks from Psytronik to:
JASON KELK (Disk Menus), JON WELLS (Lives Bug Fix), JOHN + STEVE ROWLANDS & ANDY ROBERTS (Help & Support)
 
 
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"Stonking game by absolutely anybody's standards - 100%" (Commodore Format)