ARGUS is a stunning role playing adventure for the Commodore 64. Explore the lands of Argus that span 1500 locations on your quest to find and free the captured Starchild. ARGUS was programmed by Achim Volkers with gfx / design by Trevor Storey and atmospheric soundtracks by Saul Cross.
** ARGUS STORY **
For decades Zoran has sat in the temple of lies waiting for his moment to free Legion from
the pit. With the starchild kidnapped only one man stands in his way. Thoran son of Thryne.
The object of the game is to fight your way through the hordes of darkness and find the starchild.
Find extra weapons keys and other items to aid you on your quest.
** GAME FEATURES **
• 1500 locations to explore.
• Lots of monsters to fight.
• Collect items to aid your quest.
• Smooth 3D transition between locations.
• Animated intro + end sequences.
• Atmospheric Soundtracks.
• Game save + load feature.
** GAME CREDITS **
Coding by Achim Volkers
Graphics & design by Trevor 'Smila' Storey
Music by Saul Cross
Packaging art by Trevor 'Smila' Storey