Rotator (Amiga)



Psytronik Software is proud to present ROTATOR, a previously unreleased arcade game for the Commodore Amiga. Take control of your ROTATOR craft and carefully manoeuvre it through the varied challenging landscapes collecting diamonds whilst trying to stay above the ever-rising flood level!

This game contains an amazing replay feature where is basically records everything you do in real-time. If you fail at a level you can replay the recording of your progress and then resume control of the game at any time.

ROTATOR will soon be available to order in a superb Collector's Edition Box Set. The specially produced deluxe glossy box will feature artwork printed on all sides. The box will contain the following items:

ROTATOR game on 2 x 3.5" disks presented with vinyl disk labels.

• Glossy instruction manual.

• Glossy art card.

• Badge.

• Stickers.

• Keyring.

• Glossy A3 artwork poster.



• 64 colours on screen

• 8 worlds to explore

• 80 fiendish levels

• Multiple choices of levels to attempt

• Automatic replay of your last attempt, letting you jump into the game before your death

• Collect all the diamonds to open the exit portal

• Rising flood water fills each level

• Doors, force fields, spikes and other traps

• Hard drive installable

• Playable on a A500+/A600/Later

• Save game option to store your progress



Concept, design, programming & music by Timothy Jon Gilbert

Level design by Timothy Gilbert & Shaun Watters

Playtesting by Shaun Watters, Daniel Smith & Nick Gilbert

Cover artwork by Trevor 'Smila' Storey

Additional packaging elements by Kenz

This game was coded using the Amos development system

A Midnight Banana Production



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